window_class::Register
Continuing the look at window_class. here are the Register methods. Each one will initialize defaults for WNDCLASSEX
then allow the window implementation to override the defaults by calling window_class_register
via ADL. Then it will force the WNDPROC
to WindowCallback
and call Register.
template<typename WindowClassTag>
//static
ATOM window_class<WindowClassTag>::Register()
{
WNDCLASSEX wcex = {};
wcex.cbSize = sizeof(WNDCLASSEX);
// defaults that can be overriden
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.hInstance = GetCurrentInstance();
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
window_class_register(&wcex, tag());
// not overridable
wcex.lpfnWndProc = WindowCallback<WindowClassTag>;
return RegisterClassEx(&wcex);
}
The default overload does the bare minimum
template<typename WindowClassTag>
template<typename T>
//static
ATOM window_class<WindowClassTag>::Register(T && t)
{
WNDCLASSEX wcex = {};
wcex.cbSize = sizeof(WNDCLASSEX);
// defaults that can be overriden
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.hInstance = GetCurrentInstance();
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
window_class_register(std::forward<T>(t), &wcex, tag());
// not overridable
wcex.lpfnWndProc = WindowCallback<WindowClassTag>;
return RegisterClassEx(&wcex);
}
This overload will accept a parameter, any parameter that the implementation desires to require, it could even be a fully filled out WNDCLASSEX
that is just copied over the defaults.